augmented reality, cube 10*10*10 cm, fire, 3d print, epoxy resin

The object is a highlighted translucent epoxy cube, inside which a black 3d trajectory is printed. In the process of pouring it exploded and took on a new shape. The trajectory inside the cube is created by a non-existent ball, the purpose of which in the 3D modeling program was to go beyond the cube, using artificially recreated physical forces (for example, turbulence).


Simulation of real physical forces becomes part of a real object with its own history. This object provides an opportunity to see this initial simulation. The transformation from real to virtual and back creates a loop. Transition cycle transforming is returning. The implementation of a simple simulation is a complex process. Perhaps even a non-existent ball could actually set a fire to epoxy cube in reality.